23rd April 2008 / Wolverine
At last weekend’s New York Comic-Con, Dallas Middaugh of Del Rey Manga announced Wilson Tortosa (TOMB RAIDER, BATTLE OF THE PLANETS) as the artist for my upcoming Wolverine manga.
Dallas also showed off some character designs for the book, which you can see at this Newsarama post. (Yes, new characters. No, no more details at this time. There’ll be plenty of PR as we get closer to the publication date, I promise you.)
I’ve never worked with Wilson before, but I couldn’t be happier with the pages he’s turning in. They’re dynamic, exciting and energetic, and he has some great storytelling chops. I have a good feeling about this one.
You can see more of Wilson’s sketches and work at his DeviantArt page.
18th April 2008 / Anthologies / Dead Space / Movies / Three Days In Europe / Videogames
I’m away for a family get-together this weekend, so let’s have a news round-up before I go:
THREE DAYS IN HOLLYWOOD
As reported by Variety, Jennifer Garner has signed a first-look deal at Warner Bros and one of the movies on her slate is THREE DAYS IN EUROPE—starring Garner and Hugh Jackman (!). Yes, I’m quite happy about this; no, it doesn’t mean a movie will actually get made any time soon. But here’s hoping, because that’s some pretty awesome casting.
SPEAKER FOR THE DEAD
Over on the DEAD SPACE blog, Senior Producer and game story guru Chuck Beaver appears to have let the cat out of the bag on one of those left-field projects I mentioned at the start of the year:
We did a master timeline so the Comic and Animated Feature could see the events, referencing and riffing on whatever sounded cool. Antony Johnston did the writing for the Comics and the game dialogue, so the consistency was locked up there (plus we bought him coffee during WonderCon).
Yes, it’s true; Chuck bought me far too many Grande Lattes at WonderCon.
No, wait, that’s not it… Oh, yes; I also wrote the dialogue script for the game. Which was exceedingly cool.
(You may think it’s not much to shout about, but remember all those hundreds of pages of script unaccounted for in my Q1 roundup? Yeah. There’s a lot of story and dialogue in DEAD SPACE.)
DEAD CITIES
Still with DEAD SPACE, I’ll be attending Sci-Fi London 2008 alongside EA’s Glen Schofield, the game’s Executive Producer and all-round walking injury. No idea what the schedule is yet, but I know there’s a press event or two involved, and talk of a signing at Forbidden Planet. More details when I have them.
NO TORI US*
You may have seen the blitz of news stories concerning COMIC BOOK TATTOO, the Tori Amos-themed anthology to be published this summer through Image, with a veritable plethora of quality creators contributing. Sadly, despite previous news (and my name being in the PR) I won’t be a part of the book after all. I wanted to, as I’ve been a Tori fan all the way back from CRUCIFY, but circumstances beyond my control threw a spanner in the works, and it wasn’t to be. You should buy CBT anyway, of course, because it looks bloody ace.
*Sorry.
8th April 2008 / On Sale / Wasteland
WASTELAND #16, “Hail And Killâ€, goes on sale tomorrow across North America (Thursday in Europe).
After last issue’s peek into the lives and legends of Sand-Eaters, this one takes us back inside the walls of Newbegin. Here’s the solicit text:
The Sand-Eater assault on Newbegin continues! With the slaves escaping, the Disciples are all that stand between the Sandies and chaos as they rampage through the marketplace. Jakob and Heddor fall back to Sultan Ameer’s caravan for a desparate last stand, while Skot confronts the Lord Founder and Dexus!
The issue order code is JAN083823.
As always, The Big Wet website will also be updated with the latest availability and solicitation info, plus a brand new Walking The Dust… which is, appropriately enough, all about Sand-Eaters. Funny how things work out.
2nd April 2008 / Dead Space / On Sale

Issue #2 of DEAD SPACE goes on sale today across North America, tomorrow in Europe.
Many people (well, reviewers anyway) seem to have been a bit confused by DEAD SPACE #1, because they think it’s going to turn into a big battle with Neumann, RAMBO-like, single-handedly taking on an alien invasion and whupping lots of xenomorph ass.
Clearly, these people have never read one of my books before.
DEAD SPACE #2 is published by Image Comics and weighs in at 32pp, $2.99 US, Diamond order code FEB082150.
(By the way: yesterday’s post wasn’t an April Fools’ joke. The title was a pun, see, because I’m the fool for… oh, never mind.)
1st April 2008 / Musings
Matt Fraction made an interesting post on Twitter today. He’s started keeping a work journal this year, see. To me, that sounds like a recipe for depression, self-loathing and cardiac arrest, but hey, he’s younger than me. He can take it.
I couldn’t resist knocking up a similar tally of my work for “Q1 2008″, though, and the result knocked my socks off.
470 script pages, 9000 prose words, 1 con, many interviews/podcasts.
Script:
3 issues of WASTELAND (66pp), 4 issues of DEAD SPACE (88pp), 73pp of WOLVERINE Vol. 1, and literally hundreds of pages of script for, um, something else. That I can’t talk about yet. Move along.
Prose:
3 instalments of WALKING THE DUST (1000 each) and 6000 words of BLACKGUARD (yes I’m still working on it, no it isn’t done yet, see above for why).
Cons:
WonderCon, as detailed previously.
Interviews/podcasts:
In addition to a bunch of text interviews, mostly for DEAD SPACE, I’ve also done four audio interviews, three of them at WonderCon, and two of which haven’t been posted yet – no idea when or if they will be.
The above doesn’t count the outline/plot work I’ve also done this year, by the way.
As Gruber would say: jiminy.
Archives













