I went down to Brighton last weekend, and visited some friends from the game studio formerly known as Black Rock. Many of those people are now part of the burgeoning Brighton microstudio scene, and produce a dev-focused podcast for GamesIndustry called Words on Play.
And that’s how I ended up in a cold, echoing basement as a guest on WoP Episode #3, talking about game narratives big and small, and whether developers have a responsibility to consider if and how children will play their games.
In writing news, you may have seen me mention a timeline app for the Mac called Aeon Timeline. Born out of a frustrated conversation on the Scrivener forum some time ago, about the poor state of timeline apps, Aeon has been through a looooooong beta period — something like 2-3 years.
(Disclaimer for the suspicious: No, I don’t benefit financially from sales of Aeon Timeline, and I have no connection with Scribblecode. I was a beta tester, but happily paid full price for my own copy. This is the only timeline app I’ve seen specifically designed for fiction writers, and that’s enough to get my support.)